http://www.pspsps.tv/2008/01/only_10_of_ps3s_power_harnesse.htmlI cant believe this is true!Only 10% of PS3's power harnessed for Re ...
i should think so too considering resistance isnt exactly a ''technical masterpiece''Only 10% of PS3's power harnessed for Re ...
own3d
We all knew this when the game came out!
and gears only uses .0000001% of the 360's powah! see, i can make up numbers too
[QUOTE=''shoeman12''] and gears only uses .0000001% of the 360's powah! see, i can make up numbers too[/QUOTE] That was not my word
Thats because the other 90% is devoted to Blueray movies.
If developers don't know how to max out a system then how can they tell what percentage their game is running at?
[QUOTE=''Violet-Eye'']http://www.pspsps.tv/2008/01/only_10_of_ps3s_power_harnesse.htmlI cant believe this is true![/QUOTE]Just hyperbol. Maybe thats true for the cell but not for the GPU (yeah the article says 10%-20% of the SPU's) so not much room for improvement there as far as textures and pollys go. Could help with physics tough.
does the PS3 have a powermometer? because im a bit tired of seeing the % of power each game uses
Guy's, I've heard SMG only uses 0.00000000000001925% of the Wii's power. Teh power of teh Broadway!!!!!!!!!
[QUOTE=''spinecaton'']If developers don't know how to max out a system then how can they tell what percentage their game is running at?[/QUOTE]They are talking about the SPU's and are probably going by how many are in use at one time.By that logic my PC is only using 25% of its power when a single threaded game uses just one core.
[QUOTE=''Violet-Eye''][QUOTE=''shoeman12''] and gears only uses .0000001% of the 360's powah! see, i can make up numbers too[/QUOTE] That was not my word[/QUOTE]i know, but it's impossible to determine these numbers without guessing. and, i've never even heard of that website.
[QUOTE=''stika'']does the PS3 have a powermometer? because im a bit tired of seeing the % of power each game uses[/QUOTE]The devs are just going by how much the SPU's are being used. Same type of thing you see when you look at performance in task manager in windows.
Ten percent?! Lazy devs!
[QUOTE=''TOAO_Cyrus1''][QUOTE=''spinecaton'']If developers don't know how to max out a system then how can they tell what percentage their game is running at?[/QUOTE]They are talking about the SPU's and are probably going by how many are in use at one time.By that logic my PC is only using 25% of its power when a single threaded game uses just one core.[/QUOTE]I didn't bother reading the link but just going off of what the TC said, my bad :oops:
[QUOTE=''TOAO_Cyrus1''][QUOTE=''stika'']does the PS3 have a powermometer? because im a bit tired of seeing the % of power each game uses[/QUOTE]The devs are just going by how much the SPU's are being used. Same type of thing you see when you look at performance in task manager in windows.[/QUOTE]yes but thats CPU perfomance, people think that because a game only uses the certain part of the CPU the games will look better, well guess what they wont, and lets not forget that most consoles never reach 100 % of their power
[QUOTE=''stika''][QUOTE=''TOAO_Cyrus1''][QUOTE=''stika'']does the PS3 have a powermometer? because im a bit tired of seeing the % of power each game uses[/QUOTE]The devs are just going by how much the SPU's are being used. Same type of thing you see when you look at performance in task manager in windows.[/QUOTE]yes but thats CPU perfomance, people think that because a game only uses the certain part of the CPU the games will look better, well guess what they wont, and lets not forget that most consoles never reach 100 % of their power[/QUOTE]Yes I know that see my other posts.
That's because it's not using 4D graphics, duh.
Resistance is one ugly game, looks like a PS2 game IMO.
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